Free, privacy-first
CS2 Sensitivity Converter
Last updated:
Convert your Counter-Strike 2 sensitivity into VALORANT, Fortnite, Apex, and other shooters while preserving physical mouse feel.
What this tool helps you answer
What this tool helps you answer
CS2 players usually care less about arbitrary slider numbers and more about preserving a reliable physical feel on the mousepad. This landing page starts from a Counter-Strike 2 setup and frames the conversion around exact cm/360 first, then lets you refine the result with yaw-aware and FOV-aware controls if a different engine, scope behavior, or target game requires it. That keeps the page aligned with CS2 search intent while still using the full underlying multi-game calculator.
- Standardize your settings before ranked sessions and tournaments.
- Keep consistent aim behavior while switching between shooter titles.
- Document and share reproducible sensitivity settings with teammates.
Live, privacy-first, mobile-first
CS2 Sensitivity Converter
Convert your Counter-Strike 2 sensitivity into VALORANT, Fortnite, Apex, and other shooters while preserving physical mouse feel.
Recommended flow
- Pick your source game, DPI, and sensitivity.
- Choose Exact cm/360 for the cleanest transfer.
- Fine-tune with ADS, FOV, and monitor distance only if needed.
Convert Mouse Sensitivity Between Games
Use the calculator below to convert sensitivity between CS2, Valorant, Apex Legends, Rainbow Six Siege, Fortnite, Call of Duty, PUBG, Overwatch 2, and more. Exact cm/360 matching is the best default when you want the same physical feel on the mousepad, while yaw-aware mode helps when ADS, FOV, or monitor-distance feel matters.
1. Current setup
Source game
Use native game units. Sliders stay synced with numeric fields.
Copy pro settings
One tap fills the source panel instantly.
2. Target setup
Conversion target
Live results update as you change game, DPI, or method.
Advanced settings
Exact cm/360 stays purely physical. Yaw mode applies FOV and monitor-distance feel scaling for scoped or cross-title tuning.
3. Result
Live sensitivity breakdown
eDPI Calculator
eDPI is calculated as DPI multiplied by in-game sensitivity. It is useful for quick comparisons between players, but exact cross-game transfer is stronger when you pair it with cm/360 and yaw data.
Headline verdict
Mousepad recommendation
Aim-training suggestion
4. Benchmark
Pro spectrum and comparison
Compares your turn distance against the same-game subset first, then the global pool.
Benchmark verdict
Waiting for a valid sensitivity.We use pro cm/360 values to estimate where your setup sits on the speed spectrum.
5. Visualizer
Mousepad distance simulator
Move inside the pad to preview a 90, 180, or 360 turn distance in centimeters.
cm/360 Calculator
cm/360 measures how far your mouse has to travel for one full turn. It is the most useful physical metric for matching sensitivity between games because it describes real mousepad distance rather than arbitrary in-game slider values.
6. Profiles
Save locally
Everything stays in localStorage only. Nothing is sent anywhere.
7. Wizard
Find my sensitivity
Pick how you aim and the wizard suggests a starting cm/360 and target sensitivity.
Results
Use this result
Apply, compare, or dig deeper
The result above is the answer. The sections below help you understand it, compare it, or move to the next step.
How to read the results
Target sensitivity, pad size, and benchmark context update instantly as you move the sliders above.
Next step
Explore the next step
Move a practiced CS2 setup into other shooters with exact cm/360 matching, DPI-aware conversion, and a privacy-first local workflow.
Editorial review
How this page was built
This page combines the live tool, input guidance, worked examples, and operating limits so CS2 Sensitivity Converter stays useful even before users interact with the calculator.
Reviewed by Klartext Tools against the current CS2 Sensitivity Converter workflow on 2026-02-24.
Last updated:
Use with judgment
Assumptions
- CS2 Sensitivity Converter is strongest when you keep the scenario narrow and compare the result against a second plausible case.
- Re-check the input scope, units, and exclusions before acting on the result.
- Run a second scenario when one assumption could materially change the recommendation.
- Treat this page as planning support, not as a substitute for supplier, legal, medical, or licensed professional advice.
Page scope
What this page covers
- How to Convert CS2 Sensitivity
- Sample inputs and scenarios
- How to read the results
- Use Cases
- Best practices
- Why sensitivity consistency matters
Worked examples
Convert CS2 sensitivity to Valorant
The calculator returns roughly 0.393 Valorant sensitivity while keeping the same cm/360.
How to calculate eDPI
The resulting eDPI is 960, which is useful for quick comparison inside the same game family.
Low sens vs high sens players
Lower sensitivity rewards mousepad space and control, while higher sensitivity rewards compact movement and fast turning.
More context
The result above is the answer. The sections below help you understand it, compare it, or move to the next step.
How to Convert CS2 Sensitivity
Use this page when Counter-Strike 2 is your main reference game and you want to carry that physical feel into another shooter without guessing at slider ratios.
Enter your real CS2 setup
Use the same DPI and in-game sensitivity you actually play with, not an approximate value.
Leave Exact cm/360 enabled first
That mode preserves physical turn distance and is the cleanest default for transferring a practiced CS2 feel.
Switch the target game
Move between VALORANT, Fortnite, Apex, and other supported games to see equivalent sensitivity values from the same source baseline.
Validate with real play
Use the converted value as the starting point, then test micro-adjustments and turn comfort in the target game.
Sample inputs and scenarios
Convert CS2 sensitivity to Valorant
Sample outcome: The calculator returns roughly 0.393 Valorant sensitivity while keeping the same cm/360.
How to calculate eDPI
Sample outcome: The resulting eDPI is 960, which is useful for quick comparison inside the same game family.
Low sens vs high sens players
Sample outcome: Lower sensitivity rewards mousepad space and control, while higher sensitivity rewards compact movement and fast turning.
What is eDPI?
eDPI means effective DPI. It multiplies your mouse DPI by your in-game sensitivity so you can compare two setups quickly. It is useful for rough comparisons, but it does not fully explain physical turn distance or how different game engines apply yaw and FOV scaling.
What is cm/360?
cm/360 tells you how many centimeters your mouse must travel for a full 360-degree turn. For matching sensitivity between games, cm/360 is usually the strongest baseline because it describes real mouse movement instead of arbitrary slider values.
Sensitivity Converter for Popular Games
This page is designed to rank for the exact searches FPS players use every day: mouse DPI calculator, eDPI calculator, cm/360 calculator, sensitivity converter, and convert sensitivity between games. The interactive tool above covers real conversions, while the static sections below give Google crawlable answers for popular game-specific searches and long-tail tutorial queries.
If you want a fast rule of thumb, start with Exact cm/360 matching. It keeps your physical mouse travel stable across games. After that, switch to Yaw coefficient mode when you want ADS, FOV, or monitor-distance matching for scoped aim feel.
Convert CS2 Sensitivity to Valorant
For equal DPI on both games, CS2 sensitivity converts to Valorant at roughly 0.314x. That means a common 800 DPI CS2 setup of 1.2 sensitivity lands around 0.377 Valorant sensitivity while preserving roughly 43.3 cm/360. This is one of the most searched FPS sensitivity conversions, which is why the table below is static and crawlable.
| CS2 Sensitivity | Valorant Sensitivity | Use Case |
|---|---|---|
| 0.5 | 0.157 | Very low tactical setup |
| 1.0 | 0.314 | Low sens baseline |
| 1.2 | 0.377 | Popular balanced setup |
| 1.5 | 0.471 | Faster entry-frag style |
| 2.0 | 0.629 | High sens tactical setup |
| 2.5 | 0.786 | Very fast setup |
Convert CS2 Sensitivity to Apex
CS2 and Apex Legends share the same core yaw baseline in this calculator, so equal DPI setups often map closely one-to-one for hipfire feel. If you use 1.2 sensitivity in CS2 at 800 DPI, the exact cm/360 match is also about 1.2 sensitivity in Apex. Apex still feels different in practice because tracking, FOV choice, and movement demands are more aggressive.
Convert CS2 Sensitivity to Rainbow Six Siege
Rainbow Six Siege uses a very different sensitivity scale from CS2. A 1.2 CS2 sensitivity at the same DPI converts to roughly 4.608 in Rainbow Six Siege for the same physical turn distance. This is exactly why raw sensitivity numbers cannot be compared across games without using cm/360 or yaw-aware math.
Convert CS2 Sensitivity to Fortnite
Fortnite uses a lower yaw value than CS2, so the equivalent number is higher. A 1.2 CS2 sensitivity at equal DPI converts to roughly 4.752 Fortnite sensitivity. Third-person camera feel, build/edit inputs, and ADS behavior still change perception, so exact cm/360 should be your baseline and not your final tuning pass.
Convert CS2 Sensitivity to Call of Duty
Call of Duty hipfire sensitivity at the same DPI lands around 4.0 when converting from 1.2 in CS2. That preserves the same turn distance at about 43.3 cm/360. If you play Warzone or multiplayer with custom ADS multipliers, switch to the advanced yaw mode above to fine-tune scope feel instead of only matching hipfire.
Convert CS2 Sensitivity to PUBG
PUBG uses a much smaller yaw coefficient than CS2, which creates large-looking sensitivity numbers. A 1.2 CS2 sensitivity at equal DPI converts to roughly 11.881 in PUBG. The physical distance is still the same; the slider number is just larger because the engine defines each sensitivity point differently.
Convert CS2 Sensitivity to Overwatch 2
For equal DPI, 1.2 sensitivity in CS2 converts to roughly 4.0 in Overwatch 2. Overwatch rewards more vertical tracking, faster re-centering, and role-specific ADS behavior, so use the benchmark panel above to decide whether you want the exact physical match or a slightly faster hero pool setup.
Static CS2 to Valorant Conversion Tables
These tables exist for long-tail searches such as cs2 to valorant sensitivity converter, 400 dpi sensitivity conversion, and 800 dpi sensitivity conversion. The conversion ratio stays the same when both games use the same DPI, but the eDPI and practical setup context change.
| CS2 | Valorant | eDPI |
|---|---|---|
| 1.0 | 0.314 | 400 |
| 1.2 | 0.377 | 480 |
| 1.5 | 0.471 | 600 |
| 2.0 | 0.629 | 800 |
| CS2 | Valorant | eDPI |
|---|---|---|
| 1.0 | 0.314 | 800 |
| 1.2 | 0.377 | 960 |
| 1.5 | 0.471 | 1200 |
| 2.0 | 0.629 | 1600 |
| CS2 | Valorant | eDPI |
|---|---|---|
| 1.0 | 0.314 | 1600 |
| 1.2 | 0.377 | 1920 |
| 1.5 | 0.471 | 2400 |
| 2.0 | 0.629 | 3200 |
What is a Good DPI for FPS Games?
A good DPI for gaming is one that keeps your sensor stable, gives you sensible in-game slider values, and fits the mousepad space you actually have. For most FPS players, 400 DPI, 800 DPI, and 1600 DPI are the strongest starting points because they work well with common game sensitivity systems and make it easy to compare setups.
The better question is not “What DPI is best?” but “What physical sensitivity do I want?” Tactical FPS players usually care most about controlled crosshair placement and micro-adjustments. Tracking-heavy players may prefer slightly faster setups. Either way, the winning measurement is usually cm/360, not just raw DPI.
Very Low Sensitivity
50+ cm/360
Huge arm movement, maximum control, best for disciplined angle holding and micro-adjustments if you have a large pad.
Low Sensitivity
35-50 cm/360
The classic tactical FPS zone. Most professional CS2 players live here because it balances precision with manageable flick distance.
Medium Sensitivity
25-35 cm/360
A strong hybrid range for players who want fast tracking without moving into true high-sensitivity territory.
High Sensitivity
Under 25 cm/360
Small mouse movement, quick turning, and easier compact-pad play, but over-aiming and jitter become more likely.
For CS2 specifically, 35 to 50 cm/360 is a strong benchmark zone. Valorant pros often land in a similar physical band. Faster titles such as Apex Legends or hero shooters may push some players below that range, but even then the safest way to tune is still to start with an exact match and move from there.
What Sensitivity Do Pro Players Use?
This section is built to answer searches such as s1mple sensitivity, TenZ sensitivity, yay sensitivity, and what cm/360 do pros use. The exact settings pros use can change over time, but the larger pattern is consistent: elite FPS players cluster around disciplined physical sensitivity ranges, then fine-tune around their game, role, and aim style.
| Pro Player | Game | DPI | Sensitivity | eDPI | cm/360 | Team |
|---|---|---|---|---|---|---|
| s1mple | CS2 | 400 | 3.09 | 1236 | 33.6 | BC.Game |
| ZywOo | CS2 | 400 | 2.00 | 800 | 52.0 | Team Vitality |
| NiKo | CS2 | 400 | 1.35 | 540 | 77.0 | Team Falcons |
| TenZ | Valorant | 1600 | 0.204 | 326 | 40.0 | Content Creator |
| yay | Valorant | 800 | 0.27 | 216 | 60.5 | Free Agent |
| Shroud | Valorant | 450 | 0.78 | 351 | 37.2 | Streamer |
| ImperialHal | Apex Legends | 1600 | 0.70 | 1120 | 37.1 | Team Falcons |
Pro settings shift over time. Use the table as a benchmark and comparison hook, not as a promise that copying a famous player will outperform a properly tested setup of your own.
Sensitivity vs DPI Explained
Many pages try to rank for sensitivity keywords by repeating “400 DPI vs 800 DPI” without explaining what actually changes. For search visibility and player usefulness, this page needs to answer the real educational intent too: what DPI means, how eDPI works, why cm/360 matters, how FOV scaling changes feel, and why different games can feel different even when the math looks similar on paper.
What DPI actually means
DPI describes how many counts your mouse sensor reports per inch of physical movement. Higher DPI does not automatically mean faster aim. It simply changes the raw input resolution. Your real in-game pace depends on the combination of DPI, in-game sensitivity, yaw, and sometimes zoom multipliers or FOV scaling rules.
Why eDPI matters
eDPI gives you a simple shorthand: DPI × sensitivity. It is helpful when you want to compare two players inside the same game family, but it breaks down when engines use different yaw values or wildly different slider scales. That is why a serious mouse sensitivity calculator should display eDPI and then go beyond it.
Why cm/360 is the best measurement
cm/360 is usually the most trustworthy physical measurement because it tells you how much desk or mousepad space a full turn really needs. If two games both land on 40 cm/360, your arm and wrist travel will be similar even if one game calls the sensitivity 0.377 and the other calls it 4.608. For muscle memory, that physical consistency matters far more than matching raw slider numbers.
How FOV scaling affects sensitivity
Even a perfect cm/360 match can feel different when field of view changes a lot. Wide FOV can make mouse movement look slower because more of the world is visible at once. Narrow scoped views can feel faster on-screen because the same rotation covers more apparent screen distance. That is why advanced players sometimes use monitor-distance matching or tangent-based FOV scaling for ADS tuning.
Why different games feel different
Games do not share a universal input standard. Some use different yaw values, some use unique ADS multipliers, some run different camera projection models, and some simply reward different aim mechanics. Valorant is angle and micro-adjustment heavy. Apex rewards tracking and recoil control under movement. Rainbow Six Siege adds lean, scope, and peek rhythm. Call of Duty often pushes faster close-range recentering. A good FPS sensitivity converter respects those differences instead of hiding them.
Sensitivity examples players actually search for
- Example: 800 DPI with 1.2 sensitivity in CS2 is about 43.3 cm/360 and converts to roughly 0.377 in Valorant at the same DPI.
- Example: 400 DPI with a low CS2 sensitivity can feel extremely controlled, but only if your mousepad is wide enough for repeated 180-degree flicks.
- Example: Low-sens players usually need larger mousepads and smoother arm movement, while higher-sens players need stronger micro-correction discipline.
Related Aim Tools on Klartext Ventures
Internal links help users continue the setup process and also strengthen crawl depth and topical authority around sensitivity, aim, and mouse performance. If you want to visualize your sensitivity range, compare to more player profiles, or tune the rest of your input pipeline, continue with these pages:
Use Cases
- Standardize your settings before ranked sessions and tournaments.
- Keep consistent aim behavior while switching between shooter titles.
- Document and share reproducible sensitivity settings with teammates.
Related gaming aim tools
Guides
- How to Calculate eDPI for Consistent Aim
eDPI is simple math, but players still misuse it because they skip the input checks around DPI, slider values, and game-specific context. This guide walks through the reliable workflow.
Comparisons
- Mouse DPI Checker vs Aim Sensitivity Visualizer
These tools solve different parts of the same setup problem. Use Mouse DPI Checker to verify the hardware number you think you are using. Use Aim Sensitivity Visualizer when you need to translate that number into a repeatable in-game sensitivity workflow.
- Mouse DPI vs Windows Pointer Speed
Mouse DPI is a hardware property: the sensor reports a fixed number of counts per inch regardless of what Windows does. Windows Pointer Speed is an OS-level multiplier applied after that signal arrives, and Enhance Pointer Precision adds a non-linear acceleration layer on top. Because these settings compound, players who adjust one without understanding the other end up chasing a moving target. Verifying the hardware layer first, then confirming the signal timing, gives a reliable starting point before any in-game sensitivity work.
- Input Lag Pipeline Calculator vs Refresh Rate Response Time Checker
Players often lump input lag, refresh rate, and response time into one vague “monitor feel” problem. These tools split that confusion apart. One helps you think through total latency from input to display. The other helps you judge how panel refresh and response behavior shape motion clarity and perceived responsiveness.
Tools & topics
- Free Gaming Tools & Calculators
Gaming calculators and test tools for DPI, sensitivity, FPS estimates, latency checks, and setup tuning.
- Aim Sensitivity Visualizer
Benchmark your current setup against pro-style eDPI and cm/360 ranges once you know the converted number.
- Pro Player Settings Comparison Tool
Compare your converted settings against pro player sensitivity profiles in the same game.
- Mouse Polling Rate Analysis
Check whether your input setup is stable after you tune DPI and sensitivity.
Frequently Asked Questions
What is a good DPI for FPS games?
What eDPI do pro players use?
How do you convert sensitivity between games?
Are my settings stored privately?
When should I use monitor-distance matching?
What does CS2 Sensitivity Converter calculate compared with a basic cs2 sensitivity converter online?
Which inputs affect cs2 sensitivity converter results the most?
Is cs2 sensitivity converter free useful for quick scenario planning?
Cross-Category Recommendations
If the job spills into another category, these tools help with the next step.
Compound Interest Calculator: Growth and Inflation
Model long-term growth from starting capital, recurring contributions, and inflation before you commit to a savings plan.
Open toolSavings Calculator
Project how a starting balance and regular monthly contributions grow with compound interest over any time horizon.
Open toolRetirement Calculator
Project your retirement savings balance from a current portfolio, monthly contributions, expected return, and inflation rate.
Open toolQuadratic Equation Solver
Solve the equation and interpret the parabola in one run.
Open tool